Transforms
Rotate
Utilities for rotating elements with transform.
Quick reference
Class | Description |
---|---|
rotate-{deg} | transform: rotate({deg}) |
Available values
{deg}
: Accepts any degree (120 rotates 120 degrees with the clock).
Basic usage
Rotating an element
Use the rotate-{angle}
utilities to rotate an element.
rotate-0
rotate-45
rotate-90
rotate-180
<img class="rotate-0 ...">
<img class="rotate-45 ...">
<img class="rotate-90 ...">
<img class="rotate-180 ...">
Using negative values
To use a negative rotate value, prefix the class name with a dash to convert it to a negative value.
<img class="-rotate-45 ..." />
Removing transforms
To remove all transforms on an element at once, use the transform-none
utility. This can be useful when you want to remove transforms conditionally, such as on hover or at a particular breakpoint.
<div class="scale-75 translate-x-4 skew-y-3 md:transform-none"></div>
Hardware acceleration
If your transition performs better when rendered by the GPU instead of the CPU, you can force hardware acceleration by adding the transform-gpu
utility.
Use transform-cpu
to force things back to the CPU if you need to undo this conditionally.
<div class="rotate-45 transform-gpu"></div>
Applying conditionally
Hover, focus, and other states
Warp lets you conditionally apply utility classes in different states using variant modifiers. For example, use hover:rotate-45 to only apply the rotate-45 utility on hover.
<div class="hover:rotate-45"></div>
Breakpoints and media queries
You can also use variant modifiers to target media queries like responsive breakpoints, dark mode, prefers-reduced-motion, and more. For example, use md:rotate-45
to apply the rotate-45
utility at only medium screen sizes and above.
<div class="md:rotate-45"></div>