Transforms
Skew
Utilities for skewing elements with transform.
Quick reference
Class | Description |
---|---|
skew-x-{amount} | transform: skewX({amount}) |
skew-y-{amount} | transform: skewY({amount}) |
Basic usage
Skewing an element
Use the skew-x-{amount}
and skew-y-{amount}
utilities to skew an element.
skew-y-0
skew-x-8
skew-y-6
skew-x-8 skew-y-12
<img class="skew-y-0 ..." />
<img class="skew-x-8 ..." />
<img class="skew-y-6 ..." />
<img class="skew-x-8 skew-y-12 ..." />
Using negative values
To use a negative skew value, prefix the class name with a dash to convert it to a negative value.
<img class="-skew-y-6 ..." />
Removing transforms
To remove all transforms on an element at once, use the transform-none
utility.
<div class="scale-75 translate-x-16 skew-y-12 md:transform-none"></div>
Hardware acceleration
If your transition performs better when rendered by the GPU instead of the CPU, you can force hardware acceleration by adding the transform-gpu
utility.
Use transform-cpu to force things back to the CPU if you need to undo this conditionally.
<div class="skew-y-12 transform-gpu"></div>
Applying conditionally
Hover, focus, and other states
Warp lets you conditionally apply utility classes in different states using variant modifiers. For example, use hover:skew-y-12
to only apply the skew-y-12
utility on hover.
<div class="hover:skew-y-12"></div>
Breakpoints and media queries
You can also use variant modifiers to target media queries like responsive breakpoints, dark mode, prefers-reduced-motion, and more. For example, use md:skew-y-12
to apply the `skew-y-12´ utility at only medium screen sizes and above.
<div class="md:skew-y-12"></div>